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Parametric circles and lines

Two templates carry this topic. The pair $x = a + r\cos t$, $y = b + r\sin t$ walks a circle of radius r around the center (a, b); the pair $x = x_0 + t\,(x_1 - x_0)$, $y = y_0 + t\,(y_1 - y_0)$ walks the segment from one point to another as t runs 0 to 1. Everything else is control: where the walk starts, which way it goes, and how much of the shape the interval actually covers.

§1

The circle template.

Start from the unit circle: $(\cos t, \sin t)$ sits on it for every t, with t the angle from the positive x-direction. Scale by r and shift by (a, b):

  1. $x = a + r\cos t$, $y = b + r\sin t$ traces the circle centered at $(a, b)$ with radius $r$.
  2. The center comes from the added constants; the radius from the shared coefficient. In $x = 3 + 2\cos t$, $y = -1 + 2\sin t$: center (3, −1), radius 2.

Check by extremes: cos t and sin t live in [−1, 1], so x ranges over $[a - r,\, a + r]$ and y over $[b - r,\, b + r]$, exactly a circle's bounding box. And if the two coefficients differ, as in $x = 3\cos t$, $y = 2\sin t$, the bounding box is not square and the curve is an ellipse, not any circle.

§2

Start and direction are part of the deal.

The standard template starts at angle t = 0, the point $(a + r, b)$ due right of center, and sweeps counterclockwise: by $t = \pi/2$ it is at the top. But the template is a default, not a law. Swap the roles, $x = r\sin t$, $y = r\cos t$, and the walk starts at the top and runs clockwise. Negate the sine, $x = r\cos t$, $y = -r\sin t$, and it starts due right and runs clockwise.

So never announce "counterclockwise from the right" by reflex. Interrogate the formulas the same way as any parametric curve: evaluate at t = 0 for the start, then at a slightly larger t for the direction. Two evaluations settle everything.

§3

Arcs: the interval clips the circle.

The full circle needs a full $2\pi$ of parameter. Anything less traces an arc, and the arc is found by auditing the interval, never by trusting the eliminated equation. On $\pi/2 \le t \le \pi$, the unit-circle template runs from (0, 1) at the top to (−1, 0) at the left: a quarter circle in the second quadrant. The identity $x^2 + y^2 = 1$ still holds at every traced point, and still describes a whole circle the walk never finished.

Intervals longer than $2\pi$ re-cover ground: on $[0, 3\pi]$ the walk laps the circle once, then covers the top half a second time. The traced SET is the full circle; the journey visited some of it twice. Which answer matters depends on the question, so keep set and journey separate in your head.

§4

Segments, and the freedom to re-describe.

To walk from $P_0 = (x_0, y_0)$ to $P_1 = (x_1, y_1)$ as t runs 0 to 1, aim each coordinate at its destination: $x = x_0 + t\,(x_1 - x_0)$, $y = y_0 + t\,(y_1 - y_0)$. At t = 0 the walk is at $P_0$; at t = 1, at $P_1$; in between it moves along the straight segment at constant pace. Always check both endpoints; the two most common build errors are using the destination coordinates as the step sizes, and letting a coordinate drift that should hold still.

As always, this is one description among many. Reversing the endpoints walks the same segment backward; replacing t by 2t walks it in half the parameter; and an unrestricted linear pair like $x = 1 + 2t$, $y = 3 - t$ for all real t is not a segment at all but an entire line. The set of points and the way they are walked are separate choices, and both are yours.

§5

Skill Check.

Ten scenarios. Pick the chips that match your answer, then check. A scenario marks complete the first time every part is right. Progress saves on this device.

0 of 10 scenarios complete