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Mistake Master · AP Statistics · Unit 2 · Step-Through Animation

Ten Ways to Make Exactly Three, and One Formula That Counts Them

You'll learnwhy the combination coefficient belongs in the binomial formula, the four conditions a setting has to pass before you may use it, the mean np and standard deviation √(np(1−p)), and how to turn at least, more than and at most into the right sum of bars.

A player makes 70% of her free throws and takes five shots. Five shots have thirty-two possible outcomes, and this animation draws every one of them, sorted by how many went in. Ten of those thirty-two make exactly three — which is what the 10 in the formula counts, and dropping it is a factor-of-ten error. From there the six bars of the whole distribution are built twice, once from the formula and once by weighing the thirty-two paths, and the two roads land on the same six numbers. Then the words: at least 4 collects two bars, more than 4 keeps one, and at least one defective is everything except none. It ends on a club of fifteen where the conditions never held and the model misses a bar by 0.05. Twelve short steps; press Next for each one.

12 STEPS · 6 QUICK CHECKS · THE BINOMIAL SETTING · np AND √(np(1−p)) · BOUNDARY WORDS · v2

Ten of the 32 ways five shots can go make exactly three.
Before you start
What you're looking at
Five free throws at a 70% success rate, drawn first as all 32 ways they can go and then as the distribution of the number of makes.
The question
How many of those 32 ways make exactly three, and which bars does a phrase like "at least 4" collect?
Step 1 / 12